Posts

Week 12: Incorporated more scaffold framework, refactored GUIs for new viewport scaling.

Week 11: GDC Showcase, and a new Godot-scaffolding framework

Week 10: Post-launch fixes, app promotion, and an unrelated pixel-art self-portrait!

Week 9: Inner-Tube Climber has launched! Watch the trailer, and download the app!

Week 8: So many new levels! So many bug fixes! So close to launch!