Week 21: Tracking music beats along navigation paths and automatic camera pan and zoom on May 31, 2021 core mechanics music scaffolder squirrel away surfacer weekly update +
Week 20: Navigation to in-air destinations on May 24, 2021 core mechanics scaffolder squirrel away surfacer weekly update +
Week 19: Dynamic slow-motion and animation-state prediction during navigation preselection! on May 17, 2021 animation core mechanics squirrel away surfacer weekly update +
Week 18: Bypassing run-time physics, rewriting Time, and a new Choreography system on May 10, 2021 animation core mechanics squirrel away surfacer weekly update +
Wibbly-wobbly, timey-wimey: Tracking time in games and Godot on May 07, 2021 code core mechanics deep dives godot +
Week 17: Improved trajectory calculations in Surfacer on May 03, 2021 core mechanics squirrel away surfacer weekly update +