Posts

Week 25: A new pixel font, and refactoring how GUI-scaling works

Week 24: Post-game-jam fixes to Momma Duck, and my Scaffolder and Surfacer frameworks

GMTK 2021: Momma Duck

Week 23: Slimming-down file sizes and giving-back to Godot!

Week 22: Smooth ends, transient animations, and very stylish code