Week 75: Not much progress - Mostly job interviews

Week 74: Bot animations and interview prep

Week 73: Starting my job search

Week 72: Commands, wandering, and power-line connections

An easy Godot proxy pattern with read-only reflection

Week 71: Disablement, health-bars, and tracking stats

Week 70: UX and playability improvements

Week 69: Radial-menus and robust tap-to-select

Game-dev guides and deep-dives

Tap-to-select: Common pitfalls and a robust solution

Week 68: Camera-swaps and level controls