Posts

An easy Godot proxy pattern with read-only reflection

Week 31: Surfacer player configuration improvements and bug fixes

Wibbly-wobbly, timey-wimey: Tracking time in games and Godot

Week 15: Finished platform-graph save/load and started learning Unity

Week 13: A laundry list of framework fixes, and a couple cool milestones for Inner-Tube Climber!

Week 11: GDC Showcase, and a new Godot-scaffolding framework